Main Content RSS FeedLatest Entry

Small Games Going BIG

D.I.C.E. 2009: WiiWare and DSiWare overseer Tom Prata demos Mario creator’s latest non-game, acknowledges challenges facing the company’s digital platforms.

The economy has been a recurring theme at this year’s D.I.C.E. Summit. Presentations from EA CEO John Riccitiello and NPD Group analyst Anita Frazier have both suggested that a spate of recent publisher layoffs are less bad omens than appropriate readjustments, but that optimistic point of view is by no means universal.

Ironically enough, one of the presenters putting a dire spin on the state of the industry was Tom Prata, senior director of project development for the high-riding Nintendo of America. The honcho in charge of Nintendo’s WiiWare and the upcoming DSiWare digital distribution services opened his Friday afternoon presentation with a simple observation.

According to Prata, the first question in conversations at D.I.C.E. used to be “What game are you working on?” This year, he thinks the question has become “Are you going to make it?”

To help answer that question in the affirmative, Prata pointed to digital distribution–WiiWare and DSiWare specifically–as a golden opportunity for small-scale games. However, he cautioned that it isn’t a magic panacea, and he noted four significant hurdles digital distribution has yet to overcome: quality, reach, storage, and promotion.

Digital distribution cannot make mediocre into great, Prata said. Nor can it reach those who don’t have their systems connected to the Internet or who simply won’t download games. Then there’s the issue of systems with limited storage, which prompted Prata to stress that “we have not been deaf to the complaints.” While the Wii lacks a hard drive, the company is working on a solution involving the system’s SD card slot.

Finally, there’s the problem of promotion. It’s not enough to make a great game if nobody notices it. Prata specifically said Nintendo will be devoting more resources to support the promotion and development of WiiWare games in the future.

Prata wrapped up his presentation with a quick video demo of an upcoming DSiWare product developed under the supervision of Donkey Kong and Mario creator Shigeru Miyamoto. Previously announced as Moving Notepad, the game has apparently had its North American name retitled Moving Memo.

A translated and extended version of a Japanese promo clip shown in Japan last month, the video offered a look at a number of Moving Memo’s utilities. Players can use the DSi touch screen to write messages, draw pictures, and attach memos to a calendar for personal reminders. The game will also allow users to make flip-book animations and spruce them up with audio recorded through the system’s microphone or pictures captured with one of the system’s cameras.

Once completed, flip-book animations can be shared with friends or posted on a Web site for download by other Moving Memo users. Those users can then edit and tweak the original animation and re-upload it for others.

The economic climate is presenting game makers with a dilemma, Prata said. If publishers want to survive, then playing it safe with games seems like the best bet. On the other hand, without the innovation of developers, the industry has no future. Thankfully, Prata said, even in this economy, there’s room for little developers with big ideas.

Recent Entries

Most Wanted DS Games for 09

The introduction of the DSi later this year doesn’t seem to have put a hault to the development and release schedule of games for the DS Lite, here are some of the games I am looking forward to in 2009:

  • GTA Chinatown Wars
  • Infinite Space
  • Mario & Luigi 3
  • Scribblenauts

What games are you looking forward to in 09? or even beyond?

Funky Wii/DS Customizations

If you are wanting to make your Wii or DS stand out in the crowd why not pop along to www.tortoise-design.com and check out some of the amazing skins then have on offer?

There are a number of great hacks and tricks you can pull off with hardware additions and software upgrades so why not customize the case too.

If you have an artistic streak, why not create your own, or upload a favorite photo or image and have that tattooed on your Wii instead.

Easiest Level Ever!

Mario completes the level on his own.


Mario Level Can Autoplay - Watch more free videos

This kind of gaming might be too easy!

HomeBrew for the Wii is back

If you updated the the latest software version for the Wii via Nintendo then the chances are that this will have blocked you HomeBrew Channel. Do not fear - HomeBrew is back.

All you will have to do is install the latest HomeBrew Channel which consists of Wii Shop and IOS51 installer (of which there is a version 2 available with added BugFix).

NintendoExperience will be launching a series of blog posts in the coming weeks looking at the whole HomeBrew experience and benefits.

Stay tuned for more.

Then and Now: A Graphical Change Zelda

Lets start this off by looking at the graphical difference between some of the latest saga releases and their first appearance on the Nintendo games consoles. First to my mind was the massive difference between the first and current Zelda games:

Then: The Legend of Zelda - 1987 (NES)
The first in a tremendous series of games in the Zelda range. I though the best part of this game was dropping bombs by the rocks to reveal hidden passage ways, a tactic the games still use today. I also recently downloaded this on the Wii’s Virtual Console.


Now: Zelda - Twilight Princess - 2006 (Wii/GC)
The latest release in the Zelda catalog and the games have just got better and better over time. The Wii version really lets you experience the Zelda effect with swinging sword, if only you rode the horse link on G1 Jockey.




More Wii Tips

Here are a couple more Wii tips that you might not know about.

The Mario Fireball - If you’re downloading something from the Wii shop - be sure to look at what Mario is wearing. If he’s dressed in red and white (as opposed to his traditional red and blue), then you can make him chuck fireballs with the A button.

Photo Channel Easter Egg - To unlock a hidden hardcore mode in the Photo Channel’s jigsaw mini-game. Move the cursor over the number of pieces you want to split your photo into, but hold down the 1 button before you select the option. The resulting jigsaw will be split into 194 pieces, which makes for quite a challenge.

Fix Sync Issues - If you’re having trouble getting a new or friends Wiimote to sync with your console, there’s a way to make the Wii completely forget about all the remotes it’s paired with so that you can start afresh. Turn the Wii off and unplug it from the wall. Wait 30 seconds, then plug it in and turn it on again. When the Health & Safety warning pops up, open the flap on the front of the Wii, then press and hold down the red SYNC button for 15 seconds. And that’s it - all the synced controllers will be forgotten. Then pair all your Wiimotes with the console using the standard method.

There you go, a couple of pointless ones but its something to show your mates.

Retro cover for the Wii

Now this brings back some memories. Check out the images below:

Wii - How To: Email your friends Wii Console

Wii - How toThere are a few things that are not included in the Wii console handbook so here we hope to expose the most useful of these functions included in a simple how to post. Keep an eye out as more of these will appear over time.

Emailing your friends Wii Console:

The hard part here is simply remembering all your friends Wii friend codes, once you’ve mastered that then the rest is simple. All you have to do is add a “w” to the front of the code, so email:

w[friendcode)@wii.com
w1234567891011@wii.com

There you go nice and simple and emails to your Wii.

The 9 best SNES game covers

Nostalgia is a good thing and its been a while since I looked at a SNES game, other than via the Wii.

So here are my favorite 9 SNES game cover arts.